Loading...
25
5 years ago

And now... enemy pathfinding!




0 comments

Loading...

Next up

Devlog: introducing... the Beam Wolf. Nasty fangs and a dangerous beam attack!

Hello #screenshotsaturday! I now have a primary game loop. Once you bash an enemy they will be stunned and then you can absorb them. Win!?

My first enemy AI strategy - Roam! Basically, choose an open spot on the map and move there. Not very impressive but at least now pathfinding is wired up to the (primitive) AI.

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

Wind up! Increase your next attack's damage. Maximum buffness.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Raid! Play a random attack in the opponent's hand against them.

Hello #screenshotsaturday! I'm playing around with lanterns in the graveyard of my 3d-ish game.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith to open today's slot on the calendar.

#AdventCalendar2025

Hey #screenshotsaturday! The comba​t system is now kinda functional - bash an enemy and then absorb them. But watch out! They bash back.