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82
3 years ago

I implemented collision detection. Now go bash that ghost!




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Devlog: introducing... the Beam Wolf. Nasty fangs and a dangerous beam attack!

Some progress on my new 3d-ish game idea. Updated with some better trees and landscape and now you're a ghost!

Hello #screenshotsaturday! I'm playing around with lanterns in the graveyard of my 3d-ish game.

Announcing the Lost In Isolation FNaF Game Jam

The GameJam Starts Friday (submit games below)

https://gamejolt.com/c/fnaf/plenty_s_fnaf_jam

Join The Discord For Updates

https://discord.gg/SWV9fQWZ2R

Hosted by @PlentyXD

Help from @hunterallen_ and me

Art by @Funkilicous and Yellw.00f

My first enemy AI strategy - Roam! Basically, choose an open spot on the map and move there. Not very impressive but at least now pathfinding is wired up to the (primitive) AI.

You knew Olaf, Ale Abbey's fluffy doggo. Prepare to meet Otto the cat, the monastery Cellar's sleepy restless guardian🍻⛪

You will - indeed - be able to pet them in-game for a bonus in Satisfaction!🐈☺️

#indiegame #petthedog #pixelart #screenshotsaturday

Wind up! Increase your next attack's damage. Maximum buffness.

And now... enemy pathfinding!

Collected new gameplay footage this week. And finally found (and added) a new piece of music that suits the mood of the game

Hey #screenshotsaturday! Introducing The Guy - he doesn't have a name yet, but he can dash and block.