
Hello #screenshotsaturday! I now have a primary game loop. Once you bash an enemy they will be stunned and then you can absorb them. Win!?
Next up
I implemented collision detection. Now go bash that ghost!
Hey #screenshotsaturday! Introducing The Guy - he doesn't have a name yet, but he can dash and block.
Some progress on my new 3d-ish game idea. Updated with some better trees and landscape and now you're a ghost!
Raid! Play a random attack in the opponent's hand against them.
πMeet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST
! Where every story finds its voice!
My first enemy AI strategy - Roam! Basically, choose an open spot on the map and move there. Not very impressive but at least now pathfinding is wired up to the (primitive) AI.
And now... enemy pathfinding!
Wind up! Increase your next attack's damage. Maximum buffness.












0 comments