Hello #screenshotsaturday! I now have a primary game loop. Once you bash an enemy they will be stunned and then you can absorb them. Win!?
Next up
And now... enemy pathfinding!
Some progress on my new 3d-ish game idea. Updated with some better trees and landscape and now you're a ghost!
Hey #screenshotsaturday! Introducing The Guy - he doesn't have a name yet, but he can dash and block.
Saving the Lost Ones, a cage at a time 👻
Hey #screenshotsaturday! The comba​t system is now kinda functional - bash an enemy and then absorb them. But watch out! They bash back.
Short video on the progress of our game♥
Hello #screenshotsaturday! I'm playing around with lanterns in the graveyard of my 3d-ish game.
My first enemy AI strategy - Roam! Basically, choose an open spot on the map and move there. Not very impressive but at least now pathfinding is wired up to the (primitive) AI.
Raid! Play a random attack in the opponent's hand against them.
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