
Hello #screenshotsaturday! I now have a primary game loop. Once you bash an enemy they will be stunned and then you can absorb them. Win!?
Next up
Hello #screenshotsaturday! I'm playing around with lanterns in the graveyard of my 3d-ish game.
Devlog: introducing... the Beam Wolf. Nasty fangs and a dangerous beam attack!
Wind up! Increase your next attack's damage. Maximum buffness.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
And now... enemy pathfinding!
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero ![]()
to open today's slot on the calendar.
I implemented collision detection. Now go bash that ghost!
Raid! Play a random attack in the opponent's hand against them.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX ![]()
to open today's slot on the calendar.
Some progress on my new 3d-ish game idea. Updated with some better trees and landscape and now you're a ghost!












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