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Hello #screenshotsaturday! I now have a primary game loop. Once you bash an enemy they will be stunned and then you can absorb them. Win!?
Next up
Devlog: introducing... the Beam Wolf. Nasty fangs and a dangerous beam attack!
Wind up! Increase your next attack's damage. Maximum buffness.
Some progress on my new 3d-ish game idea. Updated with some better trees and landscape and now you're a ghost!
Announcing the Lost In Isolation FNaF Game Jam
The GameJam Starts Friday (submit games below)
https://gamejolt.com/c/fnaf/plenty_s_fnaf_jam
Join The Discord For Updates
Hosted by @PlentyXD
Help from @hunterallen_ and me
Art by @Funkilicous and Yellw.00f
I implemented collision detection. Now go bash that ghost!
You knew Olaf, Ale Abbey's fluffy doggo. Prepare to meet Otto the cat, the monastery Cellar's sleepy restless guardian🍻⛪
You will - indeed - be able to pet them in-game for a bonus in Satisfaction!🐈☺️
My first enemy AI strategy - Roam! Basically, choose an open spot on the map and move there. Not very impressive but at least now pathfinding is wired up to the (primitive) AI.
Raid! Play a random attack in the opponent's hand against them.
Collected new gameplay footage this week. And finally found (and added) a new piece of music that suits the mood of the game
Hey #screenshotsaturday! Introducing The Guy - he doesn't have a name yet, but he can dash and block.
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