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1,201
5 years ago

Hello #screenshotsaturday! I now have a primary game loop. Once you bash an enemy they will be stunned and then you can absorb them. Win!?




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Wind up! Increase your next attack's damage. Maximum buffness.

Raid! Play a random attack in the opponent's hand against them.

I implemented collision detection. Now go bash that ghost!

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

Hello #screenshotsaturday! I'm playing around with lanterns in the graveyard of my 3d-ish game.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

#AdventCalendar2025

Hey #screenshotsaturday! Introducing The Guy - he doesn't have a name yet, but he can dash and block.

My first enemy AI strategy - Roam! Basically, choose an open spot on the map and move there. Not very impressive but at least now pathfinding is wired up to the (primitive) AI.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

And now... enemy pathfinding!