Game
The Code
7 years ago

with 0.8.0 will be
-minor rewrites to dialog
-auto leveling system with 3 subclasses for prefs
-environmental tweaks for more visibility in houses
-gamma settings in case it needs a boost
-UI popup when in range of interactables
-enemy rebalancing
+more




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The deeper you go, the darker it gets...

Dialogue is in, with conditional checks and branching options as well, its feeling more like a game already

in case you need the controls layout until we're able to update it. gameplay hint; don't underestimate how useful a well timed dodge roll can be 😉.

random post, but this is where 85% of the game was built lol. my sister is selling it and it'll be gone tomorrow, but i wanted to document and share. a little 'behind the scenes' type thing lol.

We haven't left, We haven't forgotten, and we haven't given up. The remake of "The Code" has entered the QA phase and will be ready soon. when it's ready we'll post a link here to the new page.

Updates to the crop system so you can tell when they're ready to harvest. also working on building add-ons for the homestead so now chicken coops are placeable. chickens can be harvested for their meat if you need it more than the eggs

still chugging along on the update, things are coming together pretty well 😁 hopefully we should have something playable out before too much longer.

I'm bad at predicting time frames 😆 every time i think we've only got a few weeks left, something pops up to steal my focus lol... we're still making progress though, getting the village updated, combat reworked a bit, and ai improvements.

if you're interested in learning a bit more about us, we were featured in the february issue of Indie Gamer Magazine. he did an amazing spread for us amd some other awesome looking indie games, check it out!

digging the title screen, and the music helps make it feel like a real game lol.

what do you think?