
Work continues on further optimising the generation of star systems around the ship. We can now generate 108k stars across 27 sectors without any noticeable performance impact, starting from the middle outward so the player doesn't notice the redraw.
Next up
I've updated the warp effect and the warp bubble, which will smoothly distort space while the Alcubierre drive is running. This was an important effect to get right because it needs to be descriptive of how the drive operates.
Casually flying past a random star in our new completely physicalised galaxy. All stars and planets exist in real-time, and you can warp between them at any speed!
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
@Patata1236 ![]()
is a Jolter to Watch who makes games and art for fun! Follow @Patata1236
![]()
before the quest ends on November 18 and you'll get Coins!
We are almost at the end of the #100daysofgamedev
In the past 93 days, we have created an entire galaxy system, added multiplayer, designed a new bridge, and almost a complete A-Deck.
Here's a snippet of that.
This week's dev diary is later than usual due to optimising and perfecting the electrical systems.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Step aboard a fully-simulated, realistic starship with 200+ rooms over 7 decks. Explore a 1:1 scale galaxy driven by real astrophysics, in real-time, either solo or with friends.
Wishlist: https://t.co/T1HAbryTlu
Discord: https://t.co/wHPPCmIBoE











0 comments