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72
2 years ago

work in progress / En desarrollo




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(Eng)

Week two β€œready”, ( the monster still remains) I've been thinking and I really think it will be better to change the voices or create a new song, because the original voices of the song don't fit much with the characters, that's all for now I hope

(Eng)

Hello everyone, we continue with Willy adventure, with two new maps with similar themes but very different from each other.

2-3 Out of game, this level is a simple one, but it will be important for the story, it is a small motherboard that I made

(Eng)

A new enemy comes to Shadow me from @MeatCubeGames of his game Diggins, is a character with a lot of life but is not very aggressive (contrary to what it seems in the video) also the resistances to different effects for different characters are

Drawing for the Interdimensional Beatdrop mod

(Eng)

Hello everyone, a new update for Willy Adventure, this time we have a two-for-one deal on maps! Haunted Mansion 1 and 2, inspired by the classic Roblox map of the same name, consist on two connected levels. The first isa more relaxed level where you

I made a Newgrounds-themed feed for Bluesky if anyone cares about both of those two things!

https://bsky.app/profile/did:plc:hokf6o7ympfrdh6r6rqkfne6/feed/a…

(Eng)

Hello everyone guys, the characters of the second week of FNF Pillsword edition remake will take a little longer to come out because it is a more complex character to animate, but I attach an image of the background of the week and the outline of

(Eng)

The week one sprites are ready, I have some ideas in mind for mechanics for week one but I prefer to focus first on the most important thing that are the designs and then I will start to look into this, maybe I will even try to make custom songs

Watched the preview of the mod and fell in love with it immediately!1!

(Eng)

I bring you the post to understand shadow me, it is something simple but I want everyone to understand how it works, in Shadow me there will be 13 types of skills, and each one has an effect on each type of character.

In the image we have Matt,