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13
1 year ago

Worked on Player transparency with the Enemy on the Y-axis.

Now you’ll notice how smoothly the player fades in and out as they move behind or in front of enemies, adding depth to the scene!

#Gamedev #Indiedev




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Reworked the hall to be a straight line. The player will walk this path a lot, so it needs to feel oppressive. Plus i added shadows and new assets. Does it work? #gamedev #horror

Just wrapped up the bathroom tileset, and I’ll be creating some assets next. Thoughts? #gamedev #horror

Note examination is working perfectly. You can now rotate and get a close-up look at everything you find. Thoughts on how it looks? #gamedev #horror

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

That's enough assets for the bedroom, I guess... What do you think I could add? #gamedev #horror

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Here are some small updates:

- Post-processing effects when entering Examine mode.

- Tweaked paper sounds.

- Added a UI Guide Prompt.

Still working on the examination system. Here's at least what finding a note looks like for both sides. Thoughts?

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Simplified the interaction system, now just an [E] appears on objects you can interact with. Cleaner and less UI clutter. Thoughts? #gamedev #horrorgame