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6
Game
Through the Thorns and Curses
28 days ago

Working on a dungeon boss for demo scenario.

Too many ideas for this Trickster. For example, stealing your cards and playing them against you, converting your discarded cards to shields or damage, etc.

There will be many iterations.

#screenshotsaturday




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Combat test against 3 opponents. But the most difficult part is opponent card animation.

Added new encounter type - Big Ambush, more dangerous than a classic ambush.

The goal is to increase the importance of exploration abilities and total map awareness.

testing map control abilities: you can reveal all 'ambush' cards around, reveal specific card, or receive information about all tower/dungeon cards

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Game demo was just updated and extended! Now available prologue (tutorial) and additional demo campaign. Added new cards, opponents, buffs and some encounters.

Let me know what cards and opponents your like/don't like

#screenshotsaturday

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

A small chunk of fight gameplay against 1 opponent

Latest update on already existing card. Alchemy. The latest version is very clean and easy to read, in line with the style of the latest drawn illustrations. But left one is still my favorite

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

This week, a lot of effort has been put into creating new groups of combat encounters. A good example is the slightly modified Druid paired with a Beast. You can focus on the Druid first to remove possible buffs and debuffs, or on the high-damage Beast.