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7
Game
Through the Thorns and Curses
2 years ago

Working on a dungeon boss for demo scenario.

Too many ideas for this Trickster. For example, stealing your cards and playing them against you, converting your discarded cards to shields or damage, etc.

There will be many iterations.

#screenshotsaturday




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Next up

New ability for additional diagonal movements. The way to avoid problems and save time

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

Hi for all new followers

Thank you, @gamejolt , for the amazing opportunity to be presented at LVL UP EXPO!

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith to open today's slot on the calendar.

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Big rework for map generation - considered edge cases, removed repetitions, added custom map 'rules', and added an option to create gaps in the game map with some environmental features and i cannot find knife emoji, only this one -

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

Now some cards can have additional effects while in your deck:

- some trophies are more valuable; you may want to keep them

- and some wounds are even worse