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7
Game
Through the Thorns and Curses
1 year ago

Working on a dungeon boss for demo scenario.

Too many ideas for this Trickster. For example, stealing your cards and playing them against you, converting your discarded cards to shields or damage, etc.

There will be many iterations.

#screenshotsaturday




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Next up

Now some cards can have additional effects while in your deck:

- some trophies are more valuable; you may want to keep them

- and some wounds are even worse

New ability for additional diagonal movements. The way to avoid problems and save time

Hi for all new followers

Thank you, @gamejolt , for the amazing opportunity to be presented at LVL UP EXPO!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

screenshot for #screenshotsaturday

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map