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7
Game
Through the Thorns and Curses
2 years ago

Working on a dungeon boss for demo scenario.

Too many ideas for this Trickster. For example, stealing your cards and playing them against you, converting your discarded cards to shields or damage, etc.

There will be many iterations.

#screenshotsaturday




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Next up

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

screenshot for #screenshotsaturday

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Now some cards can have additional effects while in your deck:

- some trophies are more valuable; you may want to keep them

- and some wounds are even worse

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

Big rework for map generation - considered edge cases, removed repetitions, added custom map 'rules', and added an option to create gaps in the game map with some environmental features and i cannot find knife emoji, only this one -

Hi for all new followers

Thank you, @gamejolt , for the amazing opportunity to be presented at LVL UP EXPO!

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards