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7
Game
Through the Thorns and Curses
2 years ago

Working on a dungeon boss for demo scenario.

Too many ideas for this Trickster. For example, stealing your cards and playing them against you, converting your discarded cards to shields or damage, etc.

There will be many iterations.

#screenshotsaturday




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work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

New ability for additional diagonal movements. The way to avoid problems and save time

Guide PC Man through a satisfying install in this Valentine’s Day themed download sim.

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Happy Devruary! Devruary Day 15 celebrates @ambercrowngames ! They're the game devs behind the puzzle-platformer game One More Experiment. We also have a question for the devs of Game Jolt: What’s the biggest dev mistake you’ve made?

Big rework for map generation - considered edge cases, removed repetitions, added custom map 'rules', and added an option to create gaps in the game map with some environmental features and i cannot find knife emoji, only this one -

Now some cards can have additional effects while in your deck:

- some trophies are more valuable; you may want to keep them

- and some wounds are even worse

Happy Devruary! Devruary Day 16 celebrates @balladrion ! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?

#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards