2 years ago

Working on an Aspect Ratio Preview app to help me see sprites correctly as they would appear on TV from a retro console. #pixelart #megaman #snes




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Mega Man Xtreme... Enhanced? Made just for fun. Tweaked frames, timing, added color, new frames, etc. Nothing too crazy, but I'm happy with the results! Felt therapeutic to make. #megamanx #pixelart

Working on Sprite After Images supporting more features like Sprite Palettes.

It's kinda beautiful honestly

#UnrealEngine

More progress on Simon Super Castlevania IV sprite rip.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

I'm feeling very bad this week so there may not be many updates on things.

Last week I did boost the efficiency of Mega Man Rulers of Space prototype by like 15%!

Still working on the Simon and Nathan sprite rips. Simon is almost done I think.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

LETS GO!! X3 has my favorite armor, so I felt like trying to make it for this "Xtreme Enhanced" 'style'. It was a lot of fun, and I think it came out alright!

(Note: this is not a game project, just #pixelart for fun.) #MegaMan

HOW TO Configure 'Free Camera' on Right Stick for Mystical Ninja Starring Goemon PC Port 👇 (Works on SteamDeck too!)

When Dr Wily goes HARDSTYLE

More After Image system enhancements for future project use. Trying out different blending modes, and mimicking a character after image like Mega Man X4's Dash trail. I think the results are pretty neat! #UnrealEngine #gamedev