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The Twelve Slot Saloon
3 years ago

Working on more enemies and attacks-

I'm trying to get the visuals of #TwelveSlotSaloon battles good enough to be happy with.




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I've been working more on my game recently- One element in this game that I think works surprisingly well is the 'Strong Attacks' the will hit you during battles. Just having a warning somehow doesn't make it feel as bad when you get pummeled

As of today I am now a Game Jolt Creator! How did I get here? -I don't know. How many orphans were sacrificed along the way? -Will not disclose. What does this all mean and what am I'm going to bring to the table? -More in the article.

48 hours remain for The Twelve Slot Saloon Kickstarter! The Screaming Sands was honestly my favorite enemy in the entire game to build. Also they are the only enemy in the game you can tell "You will never be loved." KICKSTARTER: https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…

This week's Fan Art Friday celebrates Cult of the Lamb! Accept the quest in your quest log to get started.

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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Just working in the garden. Picking fights with one too many flowers. Anyway, I hope you're enjoying progress on my game so far!!

For this game I wanted to add an extra bit of challenge with dodging, so I added a meter that fills up every turn, and once it's full the enemy will perform a strong attack! I thought it was a good idea but what do you think?

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Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Preparing to launch The Twelve Slot Saloon on Kickstarter! If a time traveling cat RPG sounds interesting to you, consider following the pre-launch page on Kickstarter! https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…