Next up
Working on revamping the action system in my game #TwelveSlotSaloon slightly-
๐ You now have to preform actions to get passiveness points! If you fail an action, you'll sometimes be put back slightly.๐
Trying to improve the combat part of my game a little bit- If you hold down your attack button, and time it properly, you'll be able to deal twice as much damage, though it is a bit more difficult to time it properly while aiming, so it's up to you!~
Been working on alot of puzzles and systems for my game #TwelveSlotSaloon
Mainly just making sure that the systems work, and multiplayer doesn't absolutely destroy it-
(Making the game multiplayer was a mistake, but I wouldn't have it any other way.)
Rando Art Challenge! Transform this into a masterpiece of the Renaissance era. Use the tag #renaissance to show off your creation! (Tag an artist in the comments to let them know)
The most tedious thing to work on in #TwelveSlotSaloon is 100% having to make sprites for every single character.
So to speed up development, Puppy will now be the only character featured in the game.
๐ถYou're welcome.๐ถ
Announcing the Lost In Isolation FNaF Game Jam
The GameJam Starts Friday (submit games below)
https://gamejolt.com/c/fnaf/plenty_s_fnaf_jam
Join The Discord For Updates
Hosted by @PlentyXD
Help from @hunterallen_ and me
Art by @Funkilicous and Yellw.00f
I've been working on redoing some of the art for my game #TwelveSlotSaloon -
I personally think it looks alot less ugly now, but what's your opinion?
I've had to learn while making this game that not everything has to be perfect. If I stopped to make sure every last little detail was perfect, I'd never get anything done. (โยดโก`โ) ANYWAY- I remade the main character's overworld sprites.
heres a short tutorial that i made to help you guys animate rain! Its suuupper simple :D
It's been awhile since the last update here, but progress on #TwleveSlotSaloon hasn't slowed down at all! A four hour demo is nearly ready, and is currently being playtested and polished.
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