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Game
The Twelve Slot Saloon
3 years ago

Working on more enemies and attacks-

I'm trying to get the visuals of #TwelveSlotSaloon battles good enough to be happy with.




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Showing off Hydrangea's strong attack today. I'm working on new UI for this game and it is going to be the death of me

Super proud of getting this to work- But using Save Data to solve puzzles in my game will probably forever be my favorite concept The Kickstarter is looking pretty grim with only 4 days remaining, but there's time!

KICKSTARTER: https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…

WE JUST REACHED OVER 100 BACKERS ON KICKSTARTER!! The Twelve Slot Saloon is getting closer to it's funding goal everyday, thank you all so very much! I can't express how much this support truly means to me AAAAAAAA KICKSTARTER: https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…

This week's Fan Art Friday celebrates KPop Demon Hunters! Accept the quest in your quest log to get started.

One new thing I added to my game's demo in a recent update was new actions exclusive to Puppy! Future enemies will also have character exclusive actions, and I needed to build this system for that.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

One element I'm really proud of in this game is how attacks costing HP really changes the feel of the game from 'Silly RPG' to: ohmygoodnessimgonnadie HP is restored after attacks, but to emphasize HP levels I have the battles change mood throughout

The Twelve Slot Saloon Kickstarter campaign has nearly reached 50% of it’s goal! To celebrate, we’ve posted two songs from the final game onto our YouTube channel!

Here's my personal favorite: https://t.co/EZznJvi8VO

KICKSTARTER: https://t.co/VyGvkdKqqE

First concept -> Recent cutscene

Look how far I've come! I was never a pixel artist, why I choose pixel art style for Beloved Bound?

These are the reasons...

Something dumb I added to The Twelve Slot Saloon's demo. Text Flavor. It's always been in the game, I just didn't have a button to change the styles before. The funny thing is how drastically different battles look with it.