
Working on some inventory management as well as crafting and smelting. I've got nothing to show yet so watch me hike through the woods at night instead.
https://gamejolt.com/games/skrot/676119
#indie #immersivesim #rpg #melee #swords #survival #build #quest #exploration
Next up
The tutorial is found on the in-game computer. You will find everything you need there to exorcise the ghost. https://eirix.itch.io/exorcists
Currently working on a saving/loading system. This is tricky. I hope I will be able to get out a release very soon! In the meantime, enjoy this snapshot of me testing out some new features!
The geiger counter is used to find the cursed object. Several objects might show radioactivity, but only one object is the cursed object. Use in combination with the EFM-reader to find the correct object, and burn it to exorcise the ghost!
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
I should've known someone would port Skyrim to the tutorial computer... https://eirix.itch.io/exorcists
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
For the architecture of the game, I used Archimesh in Blender. While the tool has some flaws that make it slightly inconvinient for game development, I highly recommend it for some quick prototyping. In the future I will make my own building editor.
Check out https://3dtextures.me/ for some stunning free-to-use high quality textures! I have used several textures for the models in my blind horror game, which you should also check out!
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Release 0.12 is now out! This is the largest update so far. I've implemented saving and loading, as well as a ton of content. You can now chop down trees to build with planks. This is still under-developed, so there will be more building content soon.











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