Next up
Loading previously generated and saved worlds from disk, the lighting is correctly set.
working on the procedural generation of house interiors.
New images.
testing new combat routines, more agile.
Working on the generation of enemies and creation of the navmesh in real time in the procedurally generated fortresses.
Developing the icy environment and falling snow.
Gradually improving combat. Adjusting melee combat with 2 weapons.
Working on the details of the terrain and the entrances to the dungeons.
Added 8 new playable characters.
testing spells in the dungeon, adjusting graphic effects and aspects of the game.
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