
Next up
working on the details of the terrain and the entrances to the dungeons.
Working on the generation of enemies and creation of the navmesh in real time in the procedurally generated fortresses.
Added 8 new playable characters.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
working on the procedural generation of house interiors.
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
testing new combat routines, more agile.
Gradually improving combat. Adjusting melee combat with 2 weapons.
Some new character tests and some animations. Missing to complete animations, code adjustments and others. But the characters are already inside the world!
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