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God's Tear
4 years ago

Working title screen and prologue for the upcoming Pre-alpha update! Looks pretty slick IMO. #gamedev #madewithunity




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Float like a butterfly, sting like a bee. #gamedev #metroidvania #godstear

Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.

Dug up these old concept arts. I will redraw these and add to the game. Players will be able to build structures to unlock features and upgrades. There's also a bit of farming and pet raising. What do you guys think?

It looks like it wants something.

Gotta learn how to aim. #gamedev

Do you feel the Christmas already? Or you are still thinking about Halloween? Nevertheless the Thanksgiving is coming this week<3 Don't forget to add our game to Steam wishlist https://store.steampowered.com/.../Dr_Livingstone_I_Presume/

Here's a chart of all enemies in Gnome More War. Unless marked, all enemies are unlockable in the Switch, Android, and Gamejolt(PC) versions. #gamedev #pixelart

Using Unity's Timeline tool, I added short cutscenes to tell the story of the game. I don't know why the music gets cut off though. This only happens when I use Unity Recorder but in actual it's fine. #gamedev #madewithunity #screenshotsaturday

Just a post to say Hi and that the project is still alive, even if I didn't post for a full year Things have been slow because MonMae's dev was working on his own game Dokimon Quest; so MonMae was on hold. Hope to see some update in the coming months.

Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity