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Game
Dead by Dread
2 years ago

Working with IA navigation for soon bots. Im using NavMeshFloor without navMesh agent, just to know all corners for a determined path, so im controlling agent with native controller, passing direction of waipoint as input direction! What do think about?




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Hello guys! Today a litleBit of our first prototype about captur and carry mechanic. A lethal prank starts here!... What do you think? Please, if you have ideas, share, we have a little time to evaluate interesting things here!

Hi guys. A video-log of where we are and where we are going with the development of DeadbyDread. Please bring us with your feedback!

Hey Guys! Kinda, we are evaluating some ideas for the pick up, drop and use system in Dead by Dread. We want to make this really simple. It is not the focus of the game to have inventory. So if you have any ideas that can help us, please let us know.

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The idea is simple.

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