Game
Dabman

6 years ago

World map in progress...




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I'm working on the lights now, I prefer to use the 3D engine completely, it's better for the scenery

3D to pixel art 2D with Godot Engine. What do you think about the result?

Hey, I uploaded a new version of the demo using gamejolt api (work with the last godot version). Go in description to get the source code (Demo + gj api addon) https://gamejolt.com/games/godotapidemo/399340

Dabman character is now full 3D, I added water passages (I haven't done the level design and dabman water animations yet)

Hey, I updated the demo of Gamejolt API for Godot Engine (work with the last godot version). Go in description to get the source code (Demo + gj api addon) https://gamejolt.com/games/godotapidemo/399340

Include 3D model in your pixel art game with Godot Engine

New visual for item summary with responsivity for mobile. (Just need to draw each icon now)

Hi, another update for Godot GameJolt API to prettify the code of the plugin and improve the visual of the demo.

Better display of the score, leaderboard and trophies.

I totally replaced my 2D sprites with a 3D model directly in Godot Engine. This allows me to improve the transitions between animations and to be able to blend several animations. However, there are still some meshes to fix like glasses.

Lucario and Charizard, using my real time shader to convert 3D to 2D pixel art, made with Godot Engine.