Game
Rock Beyond Time
3 years ago

Would it be perfectly acceptable if I added a mode where level-ups were possible based on combat, and you can choose which stat to boost later?

If I do this, I'll have to nerf the stat-boost items in that mode. Also, it'll be based on Pro Mode.


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There are a lot of robot arms in a prosthetics factory. They flail about, so don't get too close, or they'll hurt you.

A rather interesting thing I forgot about...

I hope you appreciate what I go through for pointless details like this.

I don't plan on going this crazy too much, though.

Beware the front-facing DemoBots. They approach the summer home slowly, hoping to demolish it. It's nothing personal; it's just their job.

...but they didn't inform the Robot Maid. Demolition is messy business, and she can't let the house get messy.

Here. For reference.

For this one picture, they're either getting PS4'd, or they get faces.

I need to know where to draw the line on this level.

It's supposed to be a prosthetics factory of The Future. It could use a lot more Factory, though.

The next update may be full of bugs.

...moths, mostly.

Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.

...too bad it won't be as epic as the final boss, but still...

He's coming back. ...but just this once.

If my plan for Sega CD-styled cinematics doesn't work out, Plan B would be the GBA-style cinematics.

If anything, they make decent filler.