
You can read about the making of Lina: Witches Of The Moon over at my Ko-fi page!
https://ko-fi.com/post/Eng-Shootem-up-Witch-game-X8X7EBH65
Part 2 about internal code parts, and initial reviews coming!
Next up
The new interactive tutorial in progress!
In progress Splash Art(?) for my game - Lina: Witches Of The Moon. PICO-8 default palette. First really higher resolutioned image as I mainly dabble in 8x8 or similar low-res 1bit inspired sprites.
We are under attack!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
Microsoft Windows XP Unprofessional (windows logo prototype)
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