



You rest your head on the window and you are iluminated by the vivid sky - drowned with a mix of the bluest of skies and the redest of sunsets, a powerful purple obstructed by the pleasing geometry and you can't help but feel welcomed. #indie #indiegame
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In Flawless Abbey, where everything was hand-painted, not even the dialogue could be simple. Using watercolor and then ripping the edges creates this stunning effect. #indie #gameart #art #indiegame #game #unreal #screenshotsaturday
Careful where you step 😈 #Unreal #gamedev #indie #indiedev #gameart #modelling #3D #indiegame #colors #colorpallete #gaming #screenshotsaturday #unity
When designing your game character, a lot is necessary in order to create the style, personality and appearance that you envisoned. Artistic details like shape, palette and poses are some of the techniques used to fortify your story.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
It's done! Final redesign of the watercolor-painted ticket for your train visit to Flawless Abbey ✨✨ #gameart #conceptart #watercolors #indie #indiegame #indieart #game #unreal #art
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob
) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Nothing feels better when you see your vision come to life -- Here's a progress update to show you the power of finding your game's ideal color palette #screenshotsaturday #indie #indiedev #indiegame #gamedev #Unreal #dev
Flawless Abbey without context -- you know you are on the right track when in-game screenshots look like wallpapers! #game #gamedev #indiegame #gameart #indiedev #unreal #unrealengine #art
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
There’s something inspiring about seeing your progress – Art in Games is a consistent process of reshaping your vision until it fits the aesthethic. It’s important to celebrate the development - and who knows!? A masterpiece could be an edit away.










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