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163
1 month ago

Zombies now track the player no matter where they go, and stop moving upon collision!

Slowly shaping up the survival vibes.

#Gamedev #Indiedev




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Added a splatter and updated the projectile sprite, how does it look now? #gamedev

Here’s what I’ve got so far! Next, I’ll be adding damage to the projectile and a splatter when it hits the ground. #gamedev

Added a smooth flickering effect for the explosive zombies as they get closer or move away from the player. What do you think of this touch? #gamedev

Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

The splatter now poisons the player, causing them to move more slowly and disabling their ability to dash. #gamedev

Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

How’s the new Explosive Enemy look fellas?

#gamedev #indiedev #indiegame

I feel like the light flickering looks great now! What do you think? #gamedev

Our 2024 Advent Calendar has opened! Day 20: @MarcDWyz is a great Creator who develops fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Adjusted the knockback and camera shake effects separately for explosions and normal damage. Each now has its unique feel, what do you think?

#gamedev #indiedev #indiegame