We've added a new animation of the main character's work.

Loading...

Making a detailed world map is very difficult and time consuming... Anyway, I like the general feel of it. I think it would be interesting to get a 2D #Zelda with a single big continuous world. #LegendOfZelda #gamedev #madewithunity #ZeldaLADemo

Loading...

I'm working on a small game called Drainscape, and this is what I was at day 7 👀

I've been working on the design of environments for urban battles. I also decided to use pixelbasher for this as it helps me save time and I keep the same style. Oh, I'm also introducing a new enemy called de Aka Manto which works as an urban enemy.

much work has been happening... a demo is imminent!!!! (within the next month or so)

lots more updates on https://twitter.com/jakeonaut