Loading...

Got the basics of my own platforming character controller done in Godot.

Still a lot of features and other things to add / fix. But so far so good!

This is based on my Unreal Engine version from Mega Man Rulers of Space. (Wily Wars sprites just for fun.)

gon' be real here, been debating posting this cuz I wasn't sure if I even wanted to talk about it without coming off as whiny on the topic or unappreciative, but read below if you want (big read):

Learning about noise

I've learned that I can generate clouds and textures using noise maps. I'LL FINALLY STOP MAKING CLOUDS BY HAND. Although I still have a long way to go

#IndieDev #PixelArt #PixelArtist

October 17th, 2026.

Nevermind DX Demo:

Prologue, Chapter I and III.

"Before the Summit"

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!