Hi Folks!

I'm Mike. I was known in modding communities as Shockwolf. Now my 1 man Game Dev Company is called Strongfinger.  I started modding games in the naughties. The mods I’m most known for are probably the “Mikeys Hope DM map” for Aliens vs Predator 2 and an entire open world module for Neverwinter Nights 2 called “Wulverheim”. 

After that I took a course at AIE and got an Advanced Diploma in 3D Art and Animation and Video Game Development.  After graduating I decided I would prefer to go it alone instead of apply for AAA company jobs.  So since then I’ve been making a game I call Fallen Angel: Hell Survival using Unity.

If you like first person Horror Survival games, then I hope you will check it out.

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Hi everyone! I've tuned the attack animation speed, ensuring a more natural feel. Slower attacks become the norm with the greatsword. Now, timing your strikes, mastering defensive techniques, and reading the flow of combat are more crucial than ever.

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👋 Hey, everyone!

Every encounter, every life you take, it matters. Remember, when you send your enemies to their demise, they're hyper-aware of the fallen, and they will be looking for you.

I hope you have a wonderful day today.

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Hello, everyone!

Just added some animations to test one of the combat stances for the greatsword. ⚔️

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Hi everyone! I found a game-changing workflow using Character Creator and iClone in UE5! Now I can play facial expressions with wrinkle maps for custom characters during gameplay. 🎮✨