SummerViola @SummerViola

Loading...Finally bringing the player character to life!
In this quick video, I’m showcasing the first implementation of the actual character model, complete with clothes and gear using the inventory and equipment system.
Exciting to see things coming together!

Loading...Sneak peek at the new UI in Lobo: The Howl Within!
Now featuring stylish location introductions when entering new areas + a work-in-progress minimap system to help you navigate the wilds.
Built in Unreal Engine 💻

Loading...A first look at the eerie Dead Forest in Lobo.
To navigate the thick, cursed fog, you’ll need to find and light ancient lanterns—but beware… the trees aren’t the only things that are dead.

Loading...Kick. Smash. Repeat.
Enemies go flying—and so does everything else! Using Chaos Destruction + Physics in Unreal Engine for over-the-top, satisfying combat moments.
So unrealistic… and SO fun. 😎






















