weekend_showcase in 2D Games


On today's episode of Pixel Art Fundamentals: That is Not What the Sun Looks Like!
Yeah, I'm not sure what I was thinking when I shaded the old version. The new one looks more like an actual light source.





Some screenshots to see while I'm working on my entry to GMTK 2024.
Yesterday I implemented a new build method for the game that reduces the download size by 75%! Wow!
But that's not particularly exciting to look at, so enjoy this new shop artwork for the Sawblade Boomering as well.




The Red Snake is joining the battle!
Take it from here Asafo.



The game is complete but I'm testing the game to find and fix any bugs if there were any.
Here are some shots from the game, two of them showing exit sign telling player where to eventually go at end of the game.



Just a quick thing really, Pause system. I Hope to do some new stuff with it.





More new background layers for this game. The rooms look better and give impression of ruined and sunken facility





I'm making new background layers to give better impression of a ruined building.
These shots show updated rooms: