3dgames in 3D-2D games


Working on adding quests into the game. What's being read on the UI is actually one of many quests that I've designed for the game. #gamedev #anime #unity3d #mmorpg #vroid #madewithunity #indiegame #indiedev


Another view of the #Ui. Actually would like to show how it is now in this second part.
Wishlist on #Steam: 🔵 s.team/a/a1878290
#fantasy #parkour #nature #mythology #puzzle #openworld #platformer #adventure #firstperson #action

New version of The Haunted Keep just posted:
v1.07
Level 1 Updates:
- Added interactive bookcase
- Added health pickup (cheese), restores 30 health
https://www.makeyourownrpg.com/my-rpg-blog/core-game-dev-the-hau…


New Update ✅ We reached a new milestone, 640 fully functional Rooms without affecting the use of resources such as RAM or video memory.
Music: Credit to "buffy.cz".

Another #nordic #forest inside #ProjectUtgardr...
Are you practical on #climbing inside #woods?
Wishlist the game on #Steam 🔵: s.team/a/1878290
#fantasy #parkour #nature #mythology #puzzle #openworld #platformer #adventure #firstperson #action


Taking the first steps to make a Minimap 🙂


Video showing how the Ghizu village dungeon is built!
Video on YouTube: https://youtu.be/JvMjHNmtAMY
#primesoftgames #lostdawn #lore #videogame #indiegame #indiedev #unity #unity3d #sprite2d #environment #leveldesign #levelbuild #village #lore #3d #model





Added a day and night cycle into my game. I can also send messages from the server directly to the player's chat. #gamedev #anime #mmorpg #unity3d #madewithunity #vroid #indiegame #indiedev




New Update.
✅ News building: Here you can see the new games published by the developer community.
✅ The size of the city has been doubled to house the race track and the shopping center.
Credit to "Roppy Chop Studios".


Time to change the Ui. Does not it have a #nordic and natural feeling?
Wishlist the game on 🔵#Steam https://store.steampowered.com/app/1878290/Project_Utgardr
#fantasy #parkour #nature #mythology #puzzle #openworld #platformer #adventure #firstperson #action