All Posts in 3D-2D games






I've been reviewing levels from this game recently. Some have been updated, some have been removed and new ones have been made to replace removed levels.
Some of them are shown in these shots:


Testing the gameplay performance and also a new item spawning system


I recreated Rivals Of Aether's button in Godot.
Pretty cool right?😊
Sources available on my Patreon 👀
https://www.patreon.com/posts/rivals-of-aether-114496994


I made a little rope physics toy using Verlet integration for the toy jam!
Try it on itch 👇
https://mreliptik.itch.io/clothing-around








Hyperslice is a game where you fight using only your dash! Push or slice enemies to survive 🔥
Wishlist on Steam 👇https://store.steampowered.com/app/2977820


A test to see how the vehicle reacts to explosions, using its own explosive. The explosion force is exaggerated for testing purposes.
#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #IndieGameDev #GameDesign #videogames #indiegames




I'm back to this game and have made more levels featuring new stuffs. Some of them are shown in these shots:


Testing circular ramps to see the collision of the wheels raycast
Twitter: @RearviewGame
Discord Community: https://discord.gg/hv7jTVh6qu
#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #game #IndieGameDev #GameDesign #videogames #indiegames


Tests of the new type of vehicle in this case would be of the “Tank” class.
#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #game #IndieGameDev #GameDesign #videogames #indiegames


Testing new model for Breakway and also testing SkidMarks on the ground when skidding
#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #game #IndieGameDev #GameDesign #videogames #indiegames