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Made the first Skill Tree for a new #TRPG
https://www.youtube.com/watch?v=jNqSHrgzo5g&ab_channel=AngelStar…

Max the Magical Maestro || Adding the first Skill Tree || Devlog #4
Game is in-development. See it here:https://angel-star-studios.itch.io/max-the-magical-maestro Follow us!Steam: https://store.steampowered.com/publisher/Ang...
https://www.youtube.com/watch?v=jNqSHrgzo5g

And we're back! Kinda.
You can chat with your teammates in town between missions. If you're into the story, this is where a lot of character building takes place, so you won't want to miss it.
Who knows? Might find some tangible benefit from this as well.


RTG - The Ray-Traced Game: arcade/puzzle game in development which uses 'software ray-tracing' technology.
New element implemented is named 'bouncing charged light' and it's only element which can kill player, adding more of arcade to this puzzle game.
Say hello to the Killbot(s). These guys are the deadliest enemies in the game. They will hunt you down relentlessly across terrain and bully you with bazookas and arm blades.
Luckily, they can only be found in the Arena. Something to look forward to!

Hmm, don't he look friendly.
Was kinda busy last week, but managed to get this put together anyway.
I just developed a rudimentary pathfinding AI for... something.
I wonder what this guy is going to look like when he's finished! Maybe a cute little companion follower, or an NPC to escort, or - OW! An enemy?! WHY YOU LITTLE -





I'm working on new puzzle game with new rules based on Rock Paper Scissors. Or I should say, Fire Water Leaf as the blocks show.
Character sprite is temporary BTW

This guy again? How original. This had better not be the final boss fight.