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Time for a little something different!

Here's an earlier boss that I've never shown off here before. In case you can't tell, she's VERY hard and I've died to her many times.

I've done some re-balancing work lately, but it's still not going to be easy.

One of our character's for Everchange by our artist. I can't wait to get these characters modeled!

#screenshotsaturday #concept #art #character #unityengine #deeprootedgames #everchange #racing

Here's Tuhrahkkkii's 3rd and final ranged weapon: The Sawblade Boomerang!

It's tricky to use, but if you space it right it can do tons of damage to large enemies like K'raask here.

It also works well with Splinter Shot to split in 3 after hitting a wall.

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Test run of the Sky Track for Everchange! Setting up obstacles is tedious!!

#indiedev #gamedev #indiegamedev #unityengine #blender3D #deeprootedgames #everchange #testing #games #runnergenre #race

Freeway Village Track in Everchange finally textured!

#indiedev #everchange #gamedev #deeprooted #unityengine #blender3D

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Tuhrahkkkii's prologue chapter is now done!

With that out of the way, next I'm adding his unique content to chapters 1-3. These are mostly shared among all characters so they should go by fast.

If the biggest protagonist has to fight the biggest intro boss, it stands to reason that he should get to fly the biggest ship as well!

I also included the other 2 ships - and their smaller versions - for comparison.

K'raask, the Big Guy (tm) from last week, is mostly done by now.

True to his appearance, he's not the fastest fighter but he hits like a truck.

He takes a lot of hits to take down. Don't be like me and get smashed by his last attack. Not a good idea.

Every good level needs a good boss fight to cap it off.

And sometimes, a good boss fight needs a big armored dinosaur with a sword that's bigger than you are.

Yep, that looks like a pretty even matchup to me.