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Merry Christmas everybody!
Cutscenes for Tuhrahkkkii's chapter 1 & 2 are now done, so that's about 1/3 of the story for Phase 2 complete.
Also, I made a balance pass to the final boss. Perhaps I'll show off to you some time this coming month.


Unfortunately, I've hit a creative block writing story content.
So what's the best cure for creative block? Doing something else!
So here are some design concepts I'm playing with for an eventual sequel.
Design notes below \/
1Tunes & Tweaks (v1.1.0 update)
Hello players! Welcome to our first post-release update! Phase 2 (the Tuhrahkkkii update) is still ongoing, but in the meantime I've got lots of things worth releasing a new build for.
1Time for a little something different!
Here's an earlier boss that I've never shown off here before. In case you can't tell, she's VERY hard and I've died to her many times.
I've done some re-balancing work lately, but it's still not going to be easy.
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One of our character's for Everchange by our artist. I can't wait to get these characters modeled!
#screenshotsaturday #concept #art #character #unityengine #deeprootedgames #everchange #racing
Here's Tuhrahkkkii's 3rd and final ranged weapon: The Sawblade Boomerang!
It's tricky to use, but if you space it right it can do tons of damage to large enemies like K'raask here.
It also works well with Splinter Shot to split in 3 after hitting a wall.

Loading...Test run of the Sky Track for Everchange! Setting up obstacles is tedious!!
#indiedev #gamedev #indiegamedev #unityengine #blender3D #deeprootedgames #everchange #testing #games #runnergenre #race



Freeway Village Track in Everchange finally textured!
#indiedev #everchange #gamedev #deeprooted #unityengine #blender3D

Loading...Testing the entrance of the village track in #Everchange
#deeprootedgames #indiegames #unityengine #blender3D #gamedev #indiegamedev


