All Posts in CHILL & PLAY / Indie Games Development


Shot 1: New background set copied from LIFT
Shot 2: Explosive block for alternate endless mode.



Shot 1: 500 block (requires 500 score to break) and five tier 2 water blocks
Shot 2: Mysterious Luna block with 0 score on it
Shot 3: New unmovable block (require 60 score to break) and new look on unmovable and unbreakable block


Hello my name is Cameron, I have a game alled Missile Escape,I'm looking to get played and reviewed. It's an action shooter with a couple of game modes. Let me know what you think!



Here are some screenshots from game I'm working on for GMTK Game Jam 2022.
Player plays as a dice who can shoot. Its shooting pattern depends on number it's showing. Jumping, getting knocked over and falling could roll the dice changing the number.



Shot 1 and 2: Special box which require reaching 400 score to break.
Shot 3: New type of boxes which I'm working on currently.
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Loading...Coin magnet powerup, done✔
This is one of those features I thought it would be easy and quick to add. Boy was I wrong🤓
Anyway Happy #screenshotsaturday everyone
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Can I say that my game has procedural islands...
... if the procedure generates the same island all the time?😄
Update soon, so feel free to follow! :)

Here's this week's progress:
The game loop is nearly done so I started making it a bit prettier before the closed alpha.
Still looks pretty bad, but it's... something!😁
1Lately I've been struggling with my ARPG but "luckily" it's not the first time I feel burned out...
So I knew what to do: I started a new game!
Details in the video!😁


My latest work:
1. Rebalancing some levels to open chance to get higher score
2. Working on alternate endless mode in which player drops random boxes

