Games in Cafe Dot

Share your creations!

I think that's all sorted.
Paving (floor that doesn't have height) is now done like Minetracks, purely as grid data.

You even get a refund when selling them.

Also added the floor dust to Building Selling. Might make it lighter, kinda hard to see on grass.

Hmm, particles make it look better, though I need to adjust the alpha value.
I think I need to set a delay for buildings so they happen on the landing not at creation

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Happy (late) Sunday everyone!
I hope you're all doing well!

Got my Minecarts working right!

Had to add a better rotation option for cycling the directions and added back in the Destroy menu option.

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Hmmm! Proof of concept for Minetracks done with ds_grid and a variation of the existing movement system.
Plan is to have you get in a Minecart that will disable normal movement controls.

Happy December everyone!

I hope you're all doing well!

Mostly sprite/UI work and code reworking this month! (November)

Rambling begins!

Still needs some tweaks and the actual Enchanting effects added, but this UI and new system all works!

Game Jolt Sticker Supporter Shrine!

Thank you all so much for the support, you really help keep me motivated and I can't thank you all enough.

Please take care, have a wonderful day and keep being awesome!

Dark Myth

A passion project set to launch in October of 2025.

it’s a 2D Dungeon Crawler with Monsters, Traps and Items that change every time.

pretty cool right? lol early access will be release in july of 2025 on itch.io and here!


Expanding NPC buildings is now fully upgraded to the new system where you can change which Item Stack you use for the Components!
Even got some error wiggle in there for feedback!

I think the Building/Expanding/Crafting UI rework is all done?

It's all working and looks good enough.
Next time I update it I'll have to add button prompts.

(whoops, that Error wiggle is slightly wrong! )