Watercolors is a delicate and sensitive medium for concept art -- so make sure that the true story in the painting doesn't wash away. #watercolors #gameart #gamedev #indiegame #art #conceptart #indie #paint #painting #unreal #unity #steam
Great news for all the curious minds out there! Flawless Abbey demo is live for limited time event — so run, don’t walk, to your nearest steam store and take advantage of this brilliant opportunity! https://t.co/qBPYcqUZkn
There’s something inspiring about seeing your progress – Art in Games is a consistent process of reshaping your vision until it fits the aesthethic. It’s important to celebrate the development - and who knows!? A masterpiece could be an edit away.
Inspired by Brueghel's Tower of Babel, the Labyrinth Tower is one of Flawless Abbey's most detailed artwork - designed on paper, painted by hand and then implemented in the 3D environment - and one of the game's biggest attractions #indiegame #indiedev
When designing your game character, a lot is necessary in order to create the style, personality and appearance that you envisoned. Artistic details like shape, palette and poses are some of the techniques used to fortify your story.
From sketches to watercolors – An attentive eye will notice that Tears are both the emblem and currency of the Abbey - all of its habitants wear this weeping symbol as a sign of unblinking loyalty. Can one truly be honest in a salty haze between tears?
Scattered around Flawless Abbey you can find weird figures. Devoid of face or personality they look like creepy mannequins. But what if they are actually alive and consious?!
You rest your head on the window and you are iluminated by the vivid sky - drowned with a mix of the bluest of skies and the redest of sunsets, a powerful purple obstructed by the pleasing geometry and you can't help but feel welcomed. #indie #indiegame
Opening scene of Flawless Abbey is heavily influenced by belorussian puppet shows called Batleyka.
You’d be surprised to hear that good lettering can make or break the aesthetic of your game. For our logo - the cursive and overall shape were chosen to resemble rush diary entries written by hand and portray a mysterious and intricate adventure. #indie