Creator Updates in GB Studio

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Did more sprite work and a bit of writing today, but the big achievement was coding this intro segment and the GB/SGB/GBA detection. There's a few unique messages like this you have a small chance of seeing on opening the game.

(Any lag is because of OBS)

Made the garden and pitch today

Also wrote 2 of the lunch hang-outs and planned the first 2 battles for day 1

From tomorrow I have 82 days to make this, so I either gotta hurry up a bit at the rate I'm going at or just multi-task and code while writing...

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Rebuilding the cake themed level! It now has a whole different layout (but still keeps the "vertical" level design feel).

And also enhanced the gameplay flow by letting the player charge a jump while he's in the air! (Good luck speedrunning this game!)

"Hey, Sonic! Wanna play Hide And Seek with me?"

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1st level: almost done!

Here's a final preview of the 1st level. It consists of 2 separate sections (so far), and a path that will lead to the 2nd level (taking place underground).

Music composed by ENAHU64

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Cake themed level W.I.P

This level is a bit more challenging than the first two levels of the game, since the player will rely more on enemies to get past unreachable obstacles (I'll make them be able respawn)

(Tileset not final. Level layout will change)

this is (hopefully) one of the last posts showing the title screen.

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Preview of the 2nd level: cave!

After beating the 1st level with green grass and blue skies... You'll fall down into a rocky and dark level, with moles & falling estalactites!

(Tileset not final. The level will have proper tiles after done playtesting.)

slowly getting back into the groove!

i've been trying to redo the shading of the "Radiant" in the logo but i just haven't been getting favorable results.

should i stick to this new design or keep the shading of the current version?

  5 votes Voting finished
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Floating things in the air that sends the player forwards at max speed... Where have I seen this before?

Anyways, development is still going on, but at a slower pace since I'm quite busy now.

Music composed by ENAHU64