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Loading...Save data + level completion/unlocking
Today I did a huge breakthrough! Not only you can now properly unlock new levels after beating the previous ones... but also your progress can be saved! And it's automatic!
The game saves after you complete a level.
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Loading...Menus and sub-menus!
Added menu navigation! You can now either continue the game from your last "checkpoint", or just go to the level selection screen and play a level freely, and then the other essential buttons.

Loading...Lots of progress made!
Started working on the first cutscene (still very W.I.P) of the game, and almost finished the 2 first levels.
I'll release a stable Demo of this game in no time! But then finishing the rest of the game will take a big while...
















Also, wanted to recommend ya guys a useful website that converts any images to styles of various retro consoles, including Gameboy. The website is called "Ditherton", and it's very easy to use.
https://8bitworkshop.com/dithertron/#sys=gb&image=seurat.jpg
Examples were colored later by me

Loading...Got myself a little thing I got a surprising amount of motivation to do. I wonder how well this will end out :3c

Oh ma gawd! A haunted cartridge?! Probably gonna insert this into my GBA
YAY!
The gamepage is here!
Now all devlogs will be published here

The game is done for 20%.
We almost finished the Tails segment, all what's left to do is to make music for this and add some alternative routes (no Patrick, there won't be a good ending, we're not making NU-like garbage)
Gonna make a page for this soon

Loading...Wth? When the hell did Nintendo release the 「MADE IN HEAVEN」update for Pokémon Silver?!

Ahem, since when trainers could die in Pokémon Silver?
I found an old save file (the one I made around 2022-2023) from my old Chinese bootleg console, and when I loaded it, here's what I saw in the trainer menu








