game_development in Indie Game Community



It's time for us to reveal to you what we have been working on for Descending Remaster. We have the static and motion animations ready of Aknor. We would like to know your thoughts regarding them, so leave them here.


These Lantern Fruit provide a powerful resistance to help you survive an unexpected poison attack. Be sure to equip the fruits after picking them up so you can easily snag them from your inventory when needed.



Working on another area in the game, it's looking very good so far!!
Lost in the storm: Game page https://gamejolt.com/games/Lost_in_The_Storm/562040


Feast your eyes on some tasty gameplay featuring the bad ass mini-boss, Lophi the Lost, from our build for next week's Play NYC.
If you are in the area, come visit us!


These fish-mage beasties are one of the more challenging enemies you'll be battling in the Kristala demo. They possess their own special form of magic and pack quite a mean punch.


Using tilemaps in Unity I figured out a way to implement footsteps sound effect in a way I'm comfortable with and I think is efficient. What do you think of the sound effects? I hope they're not annoying!

This beautiful but at the same time gloomy landscape🌌 is the reference to a time and place in Descending in which Aknor will have to fight for one of his great objectives⚔️🕷️. We hope you are the one who guides this god to overcome his challenges👍
Check out the pre-alpha trailer of Solveland!


A short pre-alpha trailer of Solveland will be released later today!







Redemption of the Damned. Devlog 7. Environment.
We're doing fine-tuning of the inventory system and drop, continuing the work on the villagers (NPC) and the trading system.
Big work on the environment you can see in the attached screenshots.