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[Update #5]

- Level 1 was updated into version 1.1

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[Update #4]

- Enemies can detect towers near them;

- Enemies can damage the homebase (they cannot damage towers for now);

Note: once again this footage is from a more recent build as we didn't have the footage of the original one

#RedemptionOfTheDamned. Slow zombies and bloodsuckers.

The gloomy atmosphere will be complemented by monsters of different types with an ascending gradation of their danger. Look on two of them.

https://www.youtube.com/watch?v=Kp_uk6mdapU

Redemption of the Damned. DevDiary: slow zombies and bloodsuckers
"Redemption of the Damned" PC game. DevDiary: slow zombies and bloodsuckers.Release date - Q4 2021.Steam-page - https://store.steampowered.com/app/1620420/Re...
https://www.youtube.com/watch?v=Kp_uk6mdapU

Got to work ASAP planing out the fixes for the game

Trying to add rideable motorbikes and things are going...swimmingly.

#fps #shooter #indiedev #indiegame #gamedev #madewithunity #gaming #mobilefps #Android #Androidgames #bugs #terribledeveloper

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The weekend is here—and so is a new issue of the Kristala dev blog! It’s jam-packed with tons of custom 3D animations, models and concepts.

Oh, and did we mention ZOMBIE RATS too?! 🧟‍♀️🐀🙀

Link here:
https://www.astralclocktowerstudios.com/post/kristala-game-dev-b…

This illustration is courtesy of our new member and our beloved mangaka for our game in development TWW🌌🎮. There may be a redesign of graphics and characters😉📝. Write your review🙏

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Added a little flicker action to our cave torches. 🔥🔥🔥

Greetings! Hard Glide demo is updated to version 0.1.1 😊

Many comments have been taken into account, but some are still being finalized. Any feedback are welcome! 🙂

https://olantipov.gamejolt.io/hard-glide

#indiegame #ue4 #unrealengine #gamedev #indie #arcade #shooting

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Slowed down this custom combat to half speed so you can really see each individual movement. ⚔️