game_development in Indie Game Community

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Weefager!! The charismatic creature of ether that extracts the souls of living beings!

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I just noticed that sword has been on his back the whole time, so. You can hold your Sword now.

Here's a few more screenshots of the subway level. I'm also finishing up with the Reapers animations, attacking, being hit, dying, screaming and so on. That might be my next post, but who knows. Solo development is so much fun.

Hope you Enjoy.

This is the most recent progress for my first ever game Troll Run https://youtu.be/JGAw13yJxWg

Demo releasing soon!

Troll Run 0.9 Test Footage
Some testing and improvements done with the not yet built version of Troll Run, mostly UI and camera improvements.
https://www.youtube.com/watch?v=JGAw13yJxWg

This is a quick look at the underground subway I've been working on. With and without the lighting. It has some very twisted yet interesting elements to it, but I'm not telling what.

Hope you Enjoy.

Changed some things to make the game look better! Now you can fly up the stairs!

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Since I've been working a lot these past few weeks, I haven't gotten to show any actual footage from my game, Hypertrig.

So to change that, here's some quick WIP footage I recorded of attacking objects. :)

A SMALL patch for the game has come! Fixing a bug that didn't let you progress the investigation in the Church. If you were stuck there, my apologies. From now on, I won't notify bugfixes in post. Just major/medium updates. To avoid notification spam.

Everyone knows how souls work in the popular indie game Undertale and Deltarune and we wanted to have something like that aswell but didnt want to directly copy it... so heres how it all works in Vltra Mayhem!

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The mean world's parkour systems are slowly getting into place.
Im really happy how it turned out so far.

There is sprinting, rolling, sliding, and leaning.
I wonder what other parkour systems would fit this game.