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Hi! I have created local volumetric fog using volume textures in UE5. That gives me more control to add creepiness where I need it in my level design.
What do you think?


sh*t prototype. Should i try to do any further work.




Today, I created a tooltip system and implemented it on the pinboard. It will show important stuff and works like a tiny tutorial.
6 votes Voting finished

Wandering Duelist - the Narrative Adventure game is now available for FREE on GameJolt:
gamejolt.com/wanderingduelist/764764
Grab your copy NOW!


I'm back...
Once again I had a lot to do in irl, but this week I started working on the game again. A lot of systems were rebuild and with the fresh foundation, new features are on the way. See you ;)


It's been very tricky to light an interior in UE5.
Trying to find a good balance between lightning, visibility, mood, and performance. WIP.






Hi everyone! Here is a 5-second interaction packed with Motion Warping, 3 animations, 3 SFX, 2 VFX, 2 Cameras, and voiceover using Replica Studios AI in UE5 ... What do you think?





I've done more updates for this game, here are some shots:
1st: Full Health card
2nd: Big crystals for new mode
3rd: New enemies for new mode


In my game you need to 🔥 Keep your cool 🔥 moving or shooting too much will make your character overheat, leaving you defenseless. Strategize your moves to stay alive
🕷️Tarantula Virus - free demo🕷️


An old VHS recovered from Raven Prods S.U. (Storage units) The tape is labeled "PAD 2.2 Head & Core upgrade Pt.1" It took me quite a while to make this and perfect it, I hope you enjoy it!