Creations in Rate My Game


I admit the Investment System is one of the most trickiest things I had to program and calculate but it was also one of the things I had the chance to learn the most from
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Main IG: loganbmar


Hi, #screenshotsaturday! I worked on lighting for interiors in #UE5. This scene only has one directional light and emissive materials. There are so many hidden settings that can help without using many lights.






With the great free sound bundle from sonniss the game already feels more vivid.




Finally the post jam version is complete, get it while it's fresh!
To celebrate the release here are some screenshots:


Hi! I have created local volumetric fog using volume textures in UE5. That gives me more control to add creepiness where I need it in my level design.
What do you think?


sh*t prototype. Should i try to do any further work.




Today, I created a tooltip system and implemented it on the pinboard. It will show important stuff and works like a tiny tutorial.

Wandering Duelist - the Narrative Adventure game is now available for FREE on GameJolt:
gamejolt.com/wanderingduelist/764764
Grab your copy NOW!


I'm back...
Once again I had a lot to do in irl, but this week I started working on the game again. A lot of systems were rebuild and with the fresh foundation, new features are on the way. See you ;)


It's been very tricky to light an interior in UE5.
Trying to find a good balance between lightning, visibility, mood, and performance. WIP.



