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Added a death animation. However, in this video it's probably too dark to see... and still a little bit buggy xD

#MadeWithUnity #GameDev #Hayamichan

I'm working on a roguelike template. This game is using resources from Fruits Survivors as base and new plant wall made by a friend.

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The Second Room of the Wild-Three Base

(Attic coming soon)

#Game #Game_Dev #WA1 #Platformer #Adventure_game #Game_development

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The game over screen is wip. Maybe I'll add more statistics. Who knows...

#MadeWithUnity #GameDev #Hayamichan

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Hi everyone!

Here is how I use Blueprints instead of Static Meshes to build my levels in UE5...

Shading for Level Two

The Level is called "Berry Hills"

#Made_with_Unity #Art #Game #Game_Dev #Game_Development #WA1

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I added so much details!

The Jump is more dynamic now! I love it!

And there are palms now if you didn't realized it!

And there is a moving platform now!

#Game #Game_Dev #WA1 #Platformer #Adventure_game

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Interacting with the effect enabled, will resolve everything. However, you have to be quick.

#MadeWithUnity #GameDev #Hayamichan

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Hi everyone! I thought I would have my Level Design in 1 week. This is my third iteration, and I have spent six weeks so far. It's not just modular design, world texturing, or gameplay design. It's all the above and how they play together...