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The work on the UI for rocket management continues. I really want the details to be in place.. which is why everything is messed up

#screenshotsaturday

Download the beta: https://t.co/OHR4NRRjpK

I'm going to finalize post jam version with this latest update. These screenshots reveal ground patches for clients and their houses in Gift Sharing mode.

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Added some status sounds, so the player will know what he has to do (without the debugmenu)

#MadeWithUnity #GameDev #Hayamichan

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Hi everyone! I've extended my Narrow Space System with a new balancing mechanic, another feature that I thought would be simpler but took longer than expected.

What do you think?

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Adding automatic vaulting made movement a breeze (and having a grappling hook doesn't hurt either)

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Improved the Coin and the Jump-Fall Animation

The game looks so much better now!

You can play the first Early Access

(without this level) here:

https://gamejolt.com/games/Wild-Adventure/775592

#WA1 #Game #Game_development #Made_with_Unity

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The blinking effect is now implemented and plays everytime it's too late or you haven't slept for a day.

#MadeWithUnity #GameDev #Hayamichan

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Animated Tree Boss

Looks like he will fight you soon!

#WA1 #Made_with_Unity #Game #Game_development #boss #boss_fight

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The Tree Boss is watching you!

Big thank you to @chazdoesstuff for the concept art of this boss!

Soon you can fight him!

I love constraints in Unity! That's how it was possible to make the Eyes following the character!

#Made_with_Unity #WA1