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Did this quick render of the right office door

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#GrimTale #gamedev WIP: passive damage system (Bleed, FIre, Frost, Poison) was remade, added SFX, flashing VFX for each damage spawn. Also UI was remade either in my #rpg #indiegame project #art #madewithunreal by #nickabsent

Hello, everyone!

In this devlog, I'll be sharing my updated approach for crafting adversaries and additional characters within my video game using Character Creator, iClone and Unreal Engine 5.

Check it out:

https://youtu.be/4_cNStyHIxE

Devlog 52 - New Enemies using a new workflow with UE5, Character Creator and iClone
Hello, everyone!In this latest devlog, I'll be sharing my updated approach for crafting adversaries and additional characters within my video game.To accompl...
https://www.youtube.com/watch?v=4_cNStyHIxE
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#ScreenshotSaturday

Some classic Mario platforming, Gotta get your timing just right!

With both heroes having special ability which costs MP, upgrade menu will need to be expanded to allow upgrading the ability and MP. Here are some shots of new upgrade menu:

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Coconuts! You can get Coconuts randomly from Palm Trees!

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How cool is that, the spawning finally works! #Hayamichan spawns outside of your vision.

#MadeWithUnity #GameDev

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"There's More!" Goku-2018

Not Wednesday anymore but sooner rather than later.

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Animations of HyenaMan this #IndieWednesday You may have already noticed his updated designs but that won't be all.