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Transport helicopter sprites for the intro cutscene and tutorial stage.

#pixelart #topdown #sprite #helicopter #indiegame

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Hey everyone!

Here's a peek at how I create weapon graphics for "Fishbot" in Illustrator and bring them to life in-game!

Check out the video and share your thoughts!

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Meet General Ramesses, a character that blow my mind during the design

We're currently building new story locations for BattleJuice Alchemist, namely a city called The Well. Check out this piece of concept art by our art director Felix!

Small scenes in development

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I am looking for some help and feedback on the core loop of my game "Bunny Bunker"
You can download it on Itch: https://polyspice.itch.io/bunny-bunker

And you can comment on it here, on itch or on discord: https://discord.gg/zXwYvPKf3S

Let me know what you think :) Thank you

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Hey everyone! A glimpse into my process of creating a model in Blender, texturing it in Substance Painter, and bringing it to life in Unreal Engine for my game, Lobo.

Mad Visions

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Hi everyone!

Exploring diverse animations based on object positions. Adding a touch of variety to elevate the visual experience! 🎮✨

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Hi Everyone!

Meet 'The Fallen' in Lobo, a seemingly weak enemy with a dangerous bite. Press the right button to avoid its attack—every encounter, different outcomes! 🎮👾