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When a character counterattacks they always use the default attack command.

Here's a tutorial on how to make counterattacking use different skills upon being inflicted with a state in VX Ace.

New Rabbit-Man game in the works built off the skeleton of the last one and the Outskirts. Only no guns this time just fists to cuffs. Also I hired a voice actress off Instagram. What a nice lady. Stay tuned

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Here's the first trailer of #DonnyDonutDokrats!

(music by CartoonLow on YT)

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More videos... but not here
~ P.S, you can play my games at: https://sigmasuccour.itch.io/~ And, support through Patreon: https://www.patreon.com/SigmaSuccour ~ And also, follow my game...
https://www.youtube.com/watch?v=8vVe0KvZZQQ
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I playtested my game after i added the portal and Dio Brando on it. Most likely i will also add a Battle and after the Battle, Dio Brando will join your team.

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A quick video preview back at the Old Fort region. This is using 'Story Mode', which means no battles! Normally, this skeleton will chase you around the courtyard until defeated.

Additionally, I've also considerably improved the atmospheric affects here.

Adding more options to window sizes.

These are the new party members for Grant Mod V2: Remdar's Conquest. You can tell that I'm very extremely serious and not joking at all because April Fools' was 3 days ago and therefore it is illegal for me to be kidding about something.

The World Premiere of #DonnyDonutDokrats will be streamed on YouTube this Saturday at 7PM GMT+2 (Paris Time HNEC), we're counting on you to be there !