Goblin Game Dev Posts in Thrall of Time Games Community
Share your creations!
Been working on the Treasure rooms.
I've added a new kind of object, a Wall Panel. It can give you information about an area (and the code can be reused for players to make their own signs)
I think I want this room to be a bit of a riddle?
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Made a new Button sprite and adjusted how the collision works, not sure if I'll keep the circle collision box or not...I don't think it makes much of a difference?
But at least I fixed the flicker bug, where it was being reset making gates go brrrrrr
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New Treasure room type!
Pick a path! I can probably do more than 2 paths, but 2 will do for now.
I wasn't sure how best to stop you going to the other chest so I made activating the chest itself destroy the buttons.
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Hmm, that's better! Camera can now be given a path to follow.
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Working on a new camera system, still need to work out paths for it though.
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There we go, Stairs are working again! And now the first floor of the Caves have Stone Walls instead of the Rock ones.
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New Underground Walls! Much less melty looking than the ones I had previously 😏 They are a lot more uniform though, so I think I'll throw some random variations in for the front facing ones.
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