All Posts in Unreal Engine

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As the year comes to a close, we want to say thanks for the wonderful support throughout 2024. Looking ahead, 2025 is set to be an exciting year for BattleJuice Alchemist.
Wishing you happy holidays and a fantastic new year!

watch this get featured again

Android port was a bust

But I've used it as an opportunity to make the pc version better

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Playing around with some Parallax Occlusion Mapping to create some trippy depth in stuff!

Here's some kind of "dimensional rift"!

Super easy to setup using Unreals built in material function!

STEAM DEMO COMING EARLY 2025!
#OneMoreExperiment_Game

I accidentally got the achievement system working - Yay! I think?

idk if people know this but i have the full (wip) ost for hge on sc https://soundcloud.com/fuzz-fuzz-pink-sheep/sets/hello-guest-ech…

Well, maybe the release date of the Training Programme will be brought forward a little...

Anyway, have a look at the main menu (it's not finished)!

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UPDATE : Added footstep sound, damage and death, ring loss on damage, and uhh, uhhhhhh...i forgot what else (ig that's all)