All Posts in Unreal Engine

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Five Nights at Freddy's : Witness | OST Cover

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Last year I started a project to help editors create special effects on green screen . I haven't completely finished the software but I already have more than 240 effects included ! which feature would be useful if you were to use it ?

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Mice

TEASER DROP!

We're still working dw

Springdeath: The Abomination

Missed #ThrowbackThursday again but I'm still gonna upload a concept.

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Been working on an FPS side project in UE5, and decided to throw away way too much of my life and make a battlefield style destructible building. IMO the physics might be better than battlefield lol, but DANG LOOK AT THEM WALLS CRUMBLE

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Random death animations + ragdoll chaos = satisfying variety βš”οΈπŸ’€
In Lobo: The Howl Within, no two enemy deaths feel the sameβ€”thanks to randomized anim montages and ragdoll physics.
It’s messy. It’s fun. It’s game dev.

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Hereβ€˜s another update for my game! I hope you like it!