All Posts in Unreal Engine

Share your creations!

Watch out for his traps

Village House

House W.I.P

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I am very proud of this sound design

Julie - Our protagonist

Low, Medium, High, Epic, Cinematic

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I made an Ogre as a custom MetaHuman, but in the Zelda: Breath of the Wild style.
Made with Polyhammer, Blender, Substance Painter, and Unreal Engine 5.

E3 Museum W.I.P

W.I.P

Some UI mockups