Work in Progress in Unreal Engine

Share your creations!

I am excited to announce that the texture for the second controllable character fot the demo is complete! It's been a journey, but the end result I like it so much.

#gamedev #texture #characterdesign #indiegames #behindthescenes #development #gameart

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Added some tiles side environment (WIP) and #zombie activating "Roar/Arrgh" sounds in my #indiegame #runner side-project #madewithunreal..

You can visit my profile https://gamejolt.com/@nick_absent to see more stuff made by me..

#gamedev #digitalart #nickabsent

More Game teasers coming soon!

(formerly known as Slendytubbies Rebooted)
#unreal #horror #3d #wip #V2

school hallway

Join me as I experiment with rigging and facial expressions to create dynamic animations. Follow my project for behind-the-scenes action

#animation #rigging #facialexpression #animationtechniques #behindthescenes #animationprocess #animationart

Hmmmmmmmm...[REDACTED] beliver

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Working on my little experimental grid.

A few bugs related to "placement" were fixed.

Time to expand it to the world and develop another feature.

no access

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Check out this small sample of one area in our demo level. See the design and layout of the terrain and get a feel for the overall environment

#demo #gamedev #level #gamelevel #levelart #environment #environmentdesign #gamedevelopment #screenhotsaturdays

Here comes a devlog that's a little different than my usual ones. It's about impostor syndrome, framerates and how all that ties into the Broken Windows Theory. Never heard of it? Continue reading ;) (article below)